As we dicussed in the previous article, Backgammon is a game of talent and good luck. The aim is to shift your chips safely around the board to your inner board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With competing player checkers heading in opposite directions there is bound to be conflict and the need for particular techniques at specific times. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to slow down the opponent to move their pieces, the Priming Game tactic is to completely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a battered position if she at all tries to leave the wall. The ambush of the prime can be built anyplace between point two and point 11 in your half of the board. As soon as you’ve successfully assembled the prime to block the movement of your opponent, your competitor doesn’t even get to roll the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The objectives of the Back Game strategy and the Blocking Game tactic are similar – to harm your competitor’s positions with hope to boost your chances of winning, but the Back Game technique utilizes seperate techniques to do that. The Back Game plan is often utilized when you are far behind your competitor. To play Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.
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