Archives - August, 2023



31 Aug 23

The aim of a Backgammon match is to move your checkers around the Backgammon board and pull them off the game board faster than your opposing player who works harder to achieve the same buthowever they move in the opposite direction. Winning a match of Backgammon requires both tactics and fortune. How far you can move your chips is up to the numbers from tossing a pair of dice, and how you shift your pieces are decided on by your overall gambling strategies. Enthusiasts use a number of techniques in the differing stages of a match dependent on your positions and opponent’s.

The Running Game Tactic

The goal of the Running Game strategy is to bring all your pieces into your home board and pull them off as quick as you can. This strategy focuses on the pace of advancing your checkers with absolutely no efforts to hit or barricade your opponent’s chips. The ideal time to use this tactic is when you think you can shift your own checkers quicker than the opposing player does: when 1) you have less pieces on the game board; 2) all your chips have past your competitor’s chips; or 3) your opposing player does not use the hitting or blocking tactic.

The Blocking Game Strategy

The primary aim of the blocking plan, by the name, is to block your opponent’s checkers, temporarily, while not worrying about moving your checkers rapidly. As soon as you’ve established the barrier for your competitor’s movement with a few chips, you can shift your other checkers rapidly from the game board. The player should also have an apparent strategy when to back off and shift the checkers that you employed for blocking. The game becomes interesting when your competitor uses the same blocking technique.







21 Aug 23

The objective of a Backgammon match is to shift your pieces around the Backgammon board and pull them off the game board faster than your competitor who works harder to attempt the same buthowever they move in the opposing direction. Winning a round in Backgammon needsrequires both tactics and good luck. Just how far you can shift your chips is up to the numbers from tossing a pair of dice, and how you shift your checkers are determined by your overall playing plans. Enthusiasts use a number of strategies in the differing stages of a match dependent on your positions and opponent’s.

The Running Game Tactic

The aim of the Running Game plan is to lure all your checkers into your inner board and bear them off as fast as you can. This tactic concentrates on the pace of shifting your chips with absolutely no time spent to hit or stop your competitor’s pieces. The best scenario to employ this tactic is when you believe you can move your own chips quicker than the opposition does: when 1) you have less checkers on the board; 2) all your pieces have moved beyond your competitor’s checkers; or 3) your opposing player doesn’t use the hitting or blocking strategy.

The Blocking Game Strategy

The main goal of the blocking technique, by the title, is to block your opponent’s checkers, temporarily, while not fretting about moving your pieces quickly. Once you have established the blockade for your competitor’s movement with a few checkers, you can shift your other chips quickly off the game board. You will need to also have a good plan when to withdraw and move the chips that you used for blocking. The game becomes interesting when your opposition uses the same blocking tactic.







18 Aug 23

Net backgammon is a popular game that has been wagered on in a number of different societies for thousands of years. This game for 2 bands together characteristics of fortune and ability which is what makes it exciting and entertaining. Backgammon is often gambled on for real wagers but it can in addition be enjoyed for entertainment. With the creation of the web age came a abundance of standard games that have been adapted for the web and can be enjoyed on the internet using gaming software. The great part regarding this software is that it permits people to bet for free or for real money games.

Backgammon on the net is readily at hand on the internet and online software programs have made amazing advancements since they were 1st announced over 10 years ago. Players can simply play backgammon against either a actual competitor or the software. Once they have picked from a number of different software producers available on the world wide web, they can download the software and bet on backgammon online.

Alternatively, some gaming software is available in no-download flash adaptation. This is what is referred to as web browser-based gaming and instead of downloading the software to the PC and install it, the player can simply click and play right in a web browser such as firefox. They may also offer a number of backgammon game choices like one-on-one or a free roll tournament. It is always preferred that the gambler first read the online backgammon guidelines before selecting a game to play. Tournaments for example may have exclusive rules regarding admission fees and minimum number of players.

Real cash online backgammon has attained a ton of popularity in the past few years with individuals from all over the globe, but you do not have to always wager cash in order to play. Many online software games are playable in no charge play mode. This is a fun method to pickup the game and to improve your playing abilities. It can also be an effective way to improve your strategy and technique. Once a player has built up his techniques and courage at no cost backgammon, it’s then the right time to try out a couple of actual money games.







17 Aug 23

In very simple terms, there are 3 chief game plans used. You need to be able to switch techniques almost instantly as the course of the match unfolds.

The Blockade

This is composed of assembling a 6-deep wall of pieces, or at a minimum as thick as you can manage, to block in the opponent’s pieces that are located on your 1-point. This is considered to be the most suitable course of action at the start of the match. You can create the wall anywhere inbetween your eleven-point and your 2-point and then move it into your home board as the match advances.

The Blitz

This involves closing your home board as quick as possible while keeping your opponent on the bar. For example, if your challenger rolls an early two and shifts one piece from your one-point to your three-point and you then roll a 5-5, you can play 6/1 6/1 eight/three eight/three. Your challenger is then in big-time difficulty since they have 2 pieces on the bar and you have closed half your inside board!

The Backgame

This course of action is where you have two or more pieces in your opponent’s inner board. (An anchor is a point consisting of at least 2 of your pieces.) It must be played when you are significantly behind as this strategy much improves your chances. The better areas for anchors are close to your competitor’s smaller points and also on abutting points or with a single point in between. Timing is crucial for an effectual backgame: after all, there’s no reason having two nice anchors and a complete wall in your own home board if you are then forced to break apart this straight away, while your opponent is getting their pieces home, because you don’t have any other spare pieces to move! In this case, it’s more tolerable to have pieces on the bar so that you might preserve your position up till your opposer provides you a chance to hit, so it will be a wonderful idea to attempt and get your competitor to hit them in this situation!







14 Aug 23

As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your chips safely around the board to your home board and at the same time your opposing player shifts their chips toward their inner board in the opposite direction. With opposing player pieces shifting in opposing directions there is bound to be conflict and the need for particular strategies at specific instances. Here are the last two Backgammon techniques to round out your game.

The Priming Game Tactic

If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game tactic is to completely block any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she ever tries to escape the wall. The trap of the prime can be established anyplace between point 2 and point eleven in your board. As soon as you’ve successfully constructed the prime to prevent the activity of your opponent, the opponent doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions with hope to boost your chances of winning, however the Back Game technique uses different techniques to achieve that. The Back Game technique is generally employed when you are far behind your competitor. To play Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to employ in Backgammon seeing as it requires careful movement of your pieces and how the chips are relocated is partially the outcome of the dice toss.







12 Aug 23

In very general terms, there are three main game plans used. You need to be agile enough to hop between strategies instantly as the course of the game unfolds.

The Blockade

This consists of assembling a 6-deep wall of checkers, or at a minimum as deep as you are able to achieve, to block in your opponent’s pieces that are located on your 1-point. This is considered to be the most acceptable tactic at the start of the game. You can build the wall anyplace between your eleven-point and your two-point and then shuffle it into your home board as the game progresses.

The Blitz

This consists of closing your home board as quickly as as you can while keeping your competitor on the bar. i.e., if your competitor rolls an early 2 and shifts one checker from your one-point to your 3-point and you then roll a five-five, you will be able to play 6/1 six/one 8/3 8/3. Your challenger is then in serious difficulty seeing that they have two pieces on the bar and you have locked half your home board!

The Backgame

This strategy is where you have two or higher anchors in your opponent’s home board. (An anchor is a position filled by at a minimum 2 of your checkers.) It would be played when you are extremely behind as it much improves your opportunities. The better locations for anchor spots are close to your opponent’s lower points and also on adjoining points or with a single point in between. Timing is crucial for an effectual backgame: after all, there’s no reason having two nice anchor spots and a solid wall in your own home board if you are then required to dismantle this right away, while your opposer is getting their checkers home, because you don’t have any other additional checkers to shift! In this situation, it is better to have checkers on the bar so that you can maintain your position until your competitor provides you an opportunity to hit, so it will be an excellent idea to attempt and get your opposer to hit them in this case!







1 Aug 23

[ English ]

In astonishingly general terms, there are three main game plans employed. You need to be able to switch strategies instantly as the course of the game unfolds.

The Blockade

This consists of creating a 6-deep wall of pieces, or at least as deep as you are able to manage, to barricade in the opponent’s checkers that are on your 1-point. This is deemed to be the most adequate procedure at the begining of the game. You can build the wall anyplace inbetween your eleven-point and your two-point and then shuffle it into your home board as the match advances.

The Blitz

This involves locking your home board as fast as possible while keeping your challenger on the bar. For example, if your competitor rolls an early two and shifts one piece from your one-point to your 3-point and you then roll a 5-5, you will be able to play six/one six/one 8/3 eight/three. Your competitor is now in serious dire straits taking into account that they have 2 checkers on the bar and you have locked half your home board!

The Backgame

This strategy is where you have 2 or more checkers in your opponent’s inner board. (An anchor is a position consisting of at least two of your pieces.) It must be played when you are extremely behind as it much improves your opportunities. The best places for anchor spots are towards your opponent’s smaller points and also on adjoining points or with one point in between. Timing is integral for an effective backgame: after all, there’s no point having two nice anchors and a complete wall in your own home board if you are then required to dismantle this straight away, while your opposer is getting their pieces home, owing to the fact that you do not have other additional pieces to move! In this situation, it’s more favorable to have pieces on the bar so that you are able to maintain your position up till your opposer gives you an opportunity to hit, so it may be a great idea to attempt and get your competitor to get them in this case!