As we dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your pieces safely around the board to your home board and at the same time your opposition shifts their chips toward their home board in the opposing direction. With competing player pieces heading in opposing directions there is going to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon plans to complete your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to move her chips, the Priming Game tactic is to completely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point eleven in your half of the board. As soon as you’ve successfully assembled the prime to prevent the movement of the competitor, your competitor does not even get a chance to toss the dice, that means you shift your checkers and toss the dice yet again. You will win the game for sure.
The Back Game Tactic
The aims of the Back Game plan and the Blocking Game plan are very similar – to hinder your competitor’s positions hoping to improve your chances of winning, however the Back Game tactic uses different techniques to achieve that. The Back Game plan is frequently used when you’re far behind your opponent. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the result of the dice roll.
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