10 Aug 09

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As we dicussed in the previous article, Backgammon is a casino game of talent and good luck. The aim is to move your chips carefully around the board to your inside board and at the same time your opposition moves their pieces toward their inside board in the opposite direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the requirement for particular tactics at particular instances. Here are the last 2 Backgammon plans to round out your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to shift his pieces, the Priming Game tactic is to absolutely barricade any activity of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if he/she ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your half of the. As soon as you have successfully assembled the prime to stop the movement of the opponent, the competitor doesn’t even get a chance to roll the dice, that means you move your checkers and roll the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The aims of the Back Game technique and the Blocking Game technique are similar – to hurt your competitor’s positions with hope to better your chances of succeeding, however the Back Game strategy relies on different techniques to do that. The Back Game tactic is frequently employed when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon because it needs careful movement of your checkers and how the checkers are moved is partially the outcome of the dice roll.