As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your pieces safely around the game board to your home board and at the same time your opposition moves their pieces toward their home board in the opposite direction. With competing player pieces heading in opposite directions there is going to be conflict and the requirement for particular strategies at specific instances. Here are the two final Backgammon tactics to finish off your game.
The Priming Game Tactic
If the goal of the blocking tactic is to hamper the opponents ability to shift his chips, the Priming Game strategy is to completely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to block the activity of the opponent, the opponent doesn’t even get a chance to roll the dice, that means you move your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Plan
The aims of the Back Game tactic and the Blocking Game strategy are very similar – to harm your opponent’s positions with hope to improve your chances of succeeding, but the Back Game technique relies on different techniques to achieve that. The Back Game strategy is often employed when you’re far behind your competitor. To play Backgammon with this tactic, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to play in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partially the result of the dice toss.
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