In exceptionally simple terms, there are three general tactics employed. You must be agile enough to switch strategies quickly as the course of the game unfolds.
The Blockade
This consists of building a 6-thick wall of checkers, or at least as deep as you can manage, to barricade in the competitor’s checkers that are on your 1-point. This is judged to be the most acceptable procedure at the begining of the match. You can build the wall anyplace within your eleven-point and your 2-point and then shuffle it into your home board as the match progresses.
The Blitz
This involves closing your home board as quick as possible while keeping your competitor on the bar. e.g., if your opposer tosses an early two and shifts one piece from your one-point to your 3-point and you then toss a five-five, you can play 6/1 six/one 8/3 eight/three. Your competitor is now in big-time trouble considering that they have two checkers on the bar and you have closed half your home board!
The Backgame
This plan is where you have two or higher checkers in your competitor’s inner board. (An anchor spot is a point occupied by at least two of your pieces.) It would be employed when you are significantly behind as this plan much improves your opportunities. The better areas for anchor spots are near your competitor’s smaller points and either on adjacent points or with one point separating them. Timing is important for an effectual backgame: at the end of the day, there is no point having two nice anchors and a solid wall in your own home board if you are then required to break apart this straight away, while your opponent is getting their pieces home, because you don’t have any other spare pieces to move! In this situation, it is more tolerable to have checkers on the bar so that you are able to maintain your position until your opposer gives you a chance to hit, so it will be a great idea to attempt and get your challenger to hit them in this situation!
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