In extraordinarily general terms, there are 3 chief strategies employed. You must be able to hop between tactics almost instantly as the course of the game unfolds.
The Blockade
This is composed of creating a 6-thick wall of checkers, or at a minimum as deep as you can achieve, to lock in the competitor’s checkers that are on your 1-point. This is judged to be the most suitable procedure at the start of the match. You can create the wall anyplace inbetween your 11-point and your 2-point and then move it into your home board as the game continues.
The Blitz
This is composed of closing your home board as fast as possible while keeping your challenger on the bar. For example, if your competitor rolls an early 2 and moves one piece from your one-point to your three-point and you then toss a five-five, you are able to play six/one six/one eight/three 8/3. Your challenger is then in big-time dire straits due to the fact that they have two pieces on the bar and you have closed half your home board!
The Backgame
This strategy is where you have 2 or higher checkers in your competitor’s inner board. (An anchor is a point filled by at a minimum 2 of your checkers.) It must be employed when you are extremely behind as it greatly improves your opportunities. The best areas for anchor spots are towards your opponent’s lower points and also on abutting points or with a single point separating them. Timing is critical for a competent backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own home board if you are then required to dismantle this right away, while your challenger is shifting their checkers home, taking into account that you do not have any other additional pieces to move! In this situation, it’s better to have checkers on the bar so that you are able to maintain your position until your opponent provides you a chance to hit, so it will be a wonderful idea to try and get your opposer to hit them in this case!
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