As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The goal is to shift your checkers safely around the game board to your home board and at the same time your opposition moves their chips toward their inside board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the need for particular strategies at specific times. Here are the last 2 Backgammon plans to complete your game.
The Priming Game Tactic
If the aim of the blocking plan is to slow down the opponent to shift her checkers, the Priming Game plan is to completely block any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a battered position if she at all attempts to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your game board. As soon as you’ve successfully constructed the prime to block the activity of the competitor, your opponent doesn’t even get to toss the dice, that means you shift your chips and toss the dice again. You will be a winner for sure.
The Back Game Technique
The aims of the Back Game strategy and the Blocking Game strategy are very similar – to harm your opponent’s positions with hope to better your chances of winning, but the Back Game plan relies on different tactics to do that. The Back Game tactic is commonly used when you’re far behind your opponent. To participate in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to play in Backgammon seeing as it requires careful movement of your chips and how the pieces are relocated is partially the outcome of the dice toss.
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