In extraordinarily simple terms, there are 3 main techniques used. You need to be agile enough to switch techniques instantly as the course of the match unfolds.
The Blockade
This comprises of assembling a 6-thick wall of checkers, or at a minimum as thick as you can achieve, to lock in your competitor’s pieces that are located on your 1-point. This is considered to be the most suitable procedure at the start of the game. You can create the wall anyplace inbetween your eleven-point and your 2-point and then shuffle it into your home board as the game advances.
The Blitz
This is comprised of closing your home board as fast as as you can while keeping your challenger on the bar. e.g., if your competitor tosses an early two and shifts one checker from your one-point to your three-point and you then roll a 5-5, you will be able to play six/one six/one 8/3 8/3. Your opposer is then in big-time calamity taking into account that they have 2 checkers on the bar and you have closed half your home board!
The Backgame
This tactic is where you have two or more anchors in your competitor’s home board. (An anchor spot is a position consisting of at a minimum 2 of your pieces.) It should be played when you are decidedly behind as this plan much improves your chances. The better places for anchors are close to your opponent’s lower points and either on abutting points or with one point in between. Timing is essential for a competent backgame: after all, there is no reason having 2 nice anchor spots and a complete wall in your own home board if you are then forced to break apart this straight away, while your opposer is getting their pieces home, seeing that you do not have any other spare checkers to move! In this case, it’s better to have checkers on the bar so that you can maintain your position until your challenger gives you an opportunity to hit, so it may be a great idea to attempt and get your opposer to get them in this situation!
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