In exceptionally general terms, there are 3 general strategies employed. You need to be able to switch tactics almost instantly as the course of the game unfolds.
The Blockade
This comprises of creating a 6-deep wall of pieces, or at least as deep as you can achieve, to lock in the competitor’s checkers that are on your 1-point. This is deemed to be the most adequate strategy at the begining of the game. You can create the wall anywhere within your 11-point and your two-point and then move it into your home board as the match progresses.
The Blitz
This involves closing your home board as quickly as as you can while keeping your challenger on the bar. e.g., if your opponent rolls an early 2 and shifts one checker from your one-point to your 3-point and you then toss a 5-5, you are able to play six/one six/one eight/three 8/3. Your competitor is then in big-time calamity seeing that they have two checkers on the bar and you have closed half your home board!
The Backgame
This tactic is where you have two or higher pieces in your competitor’s inner board. (An anchor spot is a position filled by at a minimum 2 of your pieces.) It must be played when you are extremely behind as this plan much improves your opportunities. The better areas for anchors are near your opponent’s smaller points and also on adjacent points or with a single point separating them. Timing is integral for an effectual backgame: at the end of the day, there is no point having two nice anchors and a complete wall in your own home board if you are then forced to break up this straight away, while your opponent is shifting their pieces home, seeing that you do not have any other extra pieces to shift! In this case, it is more favorable to have pieces on the bar so that you can maintain your position until your opponent provides you a chance to hit, so it may be a wonderful idea to try and get your opponent to get them in this case!
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